Triggerable hooks are sourced mostly from bonus_effects.as.Ĭh_ai_command - Sends a command to the specified AI.ĪI Commands: "diff " - sets the AI's difficulty, where difficulty is 0-5 to match the difficulty list, or the name of the difficulty (passive, easy, medium, hard, murderous, savage). chseeall on/off- When this is on, you will have permanent vision over everything in the game. chcolonize on/off- When this is on, planet colonization happens instantaneously and without loss of population. In single player games, this is 1 for the player and 2, 3, etc for the AIs. Ĭh_destroy - Destroy the selected/hovered objects.Ĭh_activate_ai - Activate the AI on your player empire.Ĭh_trigger TriggerEffect(arg) - Trigger any triggerable hook on the currently selected object. Note: refers to the empires number in the game.Ĭh_owner - Change selected/hovered objects to be owned by. In single player games, this is 1 for the player and 2, 3, etc for the AIs.Ĭh_colonize on/off - When this is on, planet colonization happens instantaneously and without loss of population.Ĭh_seeall on/off - When this is on, you will have permanent vision over everything in the game.Ĭh_flagship - Spawn a flagship of owned by at the mouse cursor or selected object.Ĭh_supports - Spawn supports of at the mouse cursor or for the selected fleet.Ĭh_orbital - Spawn an owned by at the mouse cursor.Ĭh_labor - Increase the labor generation per minute on the currently selected planet by. Note: refers to the empire's number in the game. Note: Enabling cheats will prevent you from unlocking achievements for the rest of that game. In order to use cheats, you need to enable them. You can configure the key used to open the console from the options menu. Open the console by pressing the tilde (~) key on your keyboard.
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